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GoldenEye DS turned out just a bit too ambitious for its own good-a solid solo story with a few pacing issues but an incredibly deep multiplayer to even it out. It must’ve been a busy year for the people at n-Space, with not only two 007 games but also Tron and Call of Duty Black Ops to tackle. Both games found their way to the portable, courtesy of n-Space. While the console big boys get to argue whether Blood Stone or GoldenEye is the better game, DS owners are the real winners here.
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However, the smaller scope of the portable Blood Stone focuses it into a much more compelling Bond adventure. Blood Stone might have been a little disappointing, but it wasn’t too bad for a Bond story smack in the middle of a rebooted continuity that is still very much up in the air. Sadly Bizarre Creations are hitting some financial issues of their own, a fate that the Project Gotham developers really don’t deserve. Bizarre Creations did their best to deliver a blockbuster game, but lack of clear direction and gameplay innovation made the home console Blood Stone feel like a side-story Daniel Craig’s View to a Kill, as it were. Unfortunately, Blood Stone on the HD consoles was something of a disappointment. An original 007 story penned by veteran writer Bruce Feirstein, the game is an attempt to make up for this year’s painful lack of a Bond movie, as MGM sorts out its complicated financial mess. While GoldenEye and its intangible recapturing of N64 nostalgia wrapped within modern FPS mechanics is all well and good, Blood Stone is interesting in its own way. Gamers got both home console and portable versions of two new Bond games, the remade GoldenEye 007 and Blood Stone. After the tepid response to 2008’s Quantum of Solace game, Activision apparently decided to ramp up their James Bond efforts for 2010.